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by Bill Degnan - 08/06/2022 17:04 | |
Adrian Wise writes:
"... Adrian Wise of Bracknell, United Kingdom Writes: Hi Bill I made some more progress. Although the end of the tape is missing, the BASIC interpreter stores the program text towards lower memory, see: http://www.series16.adri...IC-16A/BASIC-16A_3.html so I was able to recover the program source - all except the line numbers, which are stored (see the above link) in the "STATEMENT INDEX" at the top of core. However, a little guesswork based on the the targets of the GOTO statements allowed me to get a working program, DOWNLOAD HERE So, this is a port to BASIC of Jim Storer's Lunar Landing game. There's a really nice web page detailing that program here: https://www.cs.brandeis.edu/~storer/LunarLander/LunarLander.html In particular the original FOCAL source code listing: https://www.cs.brandeis.edu/~storer/LunarLander/LunarLander/LunarLanderListingText.txt you can see that the BASIC program retains the same (rather chaotic?) structure and many of the same line numbers I've run the BASIC lunar landing game on my "h16" emulator. Frustratingly addictive, despite its simplicity!..." Reply |